Memo life what do you think
I'm still working on my new game its like pou called Memo Life i want your opinions what do you think about the store menu and other stuff check this video, the game still in progress I'm still working...
View Articleget data: can it be a file: myjsonfile.json?
Hi I am starting to learn how these behaviors work. I was wondering if GS can get table from a url that is a data.json . The file itself. url: http://www.zeofnze.com/myfile.json table: table1...
View ArticleAndroid Buzz with Windows creator
Has anyone been able to get the new buzz feature working for Android phones? I've tested on a Samsung Galaxy S3 & an LG G2 with no luck. Also, now that we are able to use the back button in game,...
View ArticleHow change behavior when actor falling down.
Hi, Im trying do this rule but I give Up :-) I use on my actor magnetiude for sound pich ( car engine ) sounds good :-) But i need change "play sound" when my acceleration buton is falling down. Who...
View ArticleDifferent music at different time of day
I'm making a time based game, the idea of the game is a continuing loop between day and night The game has 3 Music file 2 will be played randomly during the start of the game (daytime) and 1 will play...
View ArticleLimiting speed of rotation.
I know we are able to limit the linear velocity but does anyone know if we can set a cap to the rotation speed? Thanks
View ArticleWhy is my game laggy?
I haven't had this problem before .. but when I test out my game its very laggy.. I deleted all the unwanted code that I don't need anymore .. but yet its still laggy
View ArticleHow do I write 'when music ends play again'
I need to play 3 soundtracks at random but I can't seem to figure out how to write "When Music reaches end play again" Specifically the "When Music reaches end" part I need help I've been struggling...
View ArticlePause Game for a few seconds?
Hey all I was wondering if there is any way I can pause or stop a scene completely so that an animation can play. For example, when an actor collides with another I want it to explode with the...
View ArticleUniversal builds and parallax
I've been trying to make my sideways scrolling game which I originally made for iPad be good for iPhone. I've been trying to make it work by following @BBEnk's tutorial...
View ArticleCollusion Seems to register when it shouldn't?
Hello all, Not sure if anyone ever finds so many issues with Gs but here is another one. I have an actor called BLOCK. Its variables are: - Moveable = false - Bounciness = 0 - Density = 0 - Friction =...
View ArticleRejected Mac App Reason 2.31
Hello, I just submitted an Mac app and it got rejected for the reason below. I was wondering if anyone would know what this means and how to correct the issue. Thanks "This app uses one or more...
View Articlewindows 8 apps running on windows 10
I don't have a windows 10 machine right now to test, but does anyone have any experience on this? Does your GS made win 8 app work on a windows 10 machine? I've got a user who emailed me that the game...
View ArticleError ITMS in Application Loader when trying to upload game
So when i am trying to upload my game to iTunes Connect through Application Loader , these errors occur : 1.ERROR ITMS-90179: "Invalid Code Signing. The executable 'TheBall.app/TheBall' must be signed...
View Articlecamera shake only shaking one actor instead of bg etc.
Hello, I'm working off a template so there's probably something behind the scenes that's preventing the scrolling background and spawned actors from shaking when the hero collides with the enemy. Only...
View ArticleCan You Publish An Android Game With A Free Account?
Hey Guys! I'm New to GameSalad I want to make a game and publish it to Android, my question is Can You Publish An Android Game With A Free Account?
View ArticleCustom font for my score?
Every time my character passes over a certain object it adds 1 to the score keeper. Am I able to use a custom font for the score numbers instead of just the GS "displaytext" fonts? And if I can, how...
View ArticleStopping a scene?
Is there any way that when an actor collides with another actor the scene just stops so that there is time for an animation to play? Thanks, ~G4L
View ArticleSupported Phones (screen sizes)
Hello, I built my game around the iPhone 6 screen size. How do I turn off support for the other screen sizes. When I submit to itunesconnect it gets rejected because the screen is too big to fit on an...
View ArticleNew inApp Purchase Buy item does NOT work under iOS!?!
Hello, I am stuck since weeks ago with this. In Android my build launches the purchases perfectly but under iOS (tested on an iPhone 5 and a 4S), calling any "inApp Purchase" behaviour (including Buy...
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