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Every level increase trigger an animation

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Hey guys.
I have this 5 frame animation that I want to be triggered for every 1 increase in player level.
This is what I did but it didn't work

Mod(Player.Level,1000) not equal to zero --> animate

I thought that every time the player level increases this rule will check and the result will not be equal to zero then it will animate.
Turns out two sequential ON's do not trigger a rule
There must be an OFF between them

What should I do?


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