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Animating a hammer to move back and forth..?

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Hi all,

I'd like to make a simple actor of a hammer that swings back and forth, as if someone was using it to hammer something. I'm hoping to do this without making a frame-by-frame animation. Is there a way to, say, control the angular velocity so that it swings back and forth rather than completing a full circle? Or some other attribute? I'd like it to rotate forwards by about 90 degrees, then back to its starting point, and for this to loop.

I'm going to eventually have it on a move rule so that the player can move it around, so I'd like it to continue this angular movement both when it isn't being used, and when other rules are being applied to it.

Cheers!


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