So I've not really played about much with html5 in GS.
Just wondering if anyone who has published html5 games has any practical tips.
I'm guessing the performance expectations I have for iOS will have to be reduced for html5.
So are there particular behaviors etc that are best to avoid if wanting a game to run smoothly as an html5 game?
Cheers
Just wondering if anyone who has published html5 games has any practical tips.
I'm guessing the performance expectations I have for iOS will have to be reduced for html5.
So are there particular behaviors etc that are best to avoid if wanting a game to run smoothly as an html5 game?
Cheers