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Any advice for html5 games with GS?

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So I've not really played about much with html5 in GS.

Just wondering if anyone who has published html5 games has any practical tips.

I'm guessing the performance expectations I have for iOS will have to be reduced for html5.

So are there particular behaviors etc that are best to avoid if wanting a game to run smoothly as an html5 game?

Cheers

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