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Dungeon Master + Roguelike? I need your opinion

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Hi,

I have doubts on the development of a game that I started working on more than two years ago (just in my spare time).

It's a RPG inspired by classic game like Eye of the Beholder and Dungeon Master, to which I added some elements. Another key factor is the way in which I made the maps: they are easily editable to allow users to create new maps (and, when the send / get table behavior will works, share them with other players) and they are also designed to be randomly generated (roguelike style)

My doubt is: is a kind of game that appeals only to me in 2014? For example, how many of you would be interested in playing this game?

note: many elements that you see in the video are to be changed and come from older versions of the game (for example many graphic elements seem a little similar to each other)

image

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