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First game advice

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Hi guys
I'm a first time poster here but I've been using GS for a few months. Just wanted to start by saying that this forum is awesome and the people are so helpful.

Anyway I have been working on a platformer game. I've done 15 levels and I'm wondering based on other people's experiences if this is enough to publish it. Each level is around 1-2 mins long and there are collectibles to extend the play time. My thoughts are to release it and update with new levels to expand the game. However I am worried that releasing it with so few levels will cause bad reviews.

The reasons for publishing with 15 levels is that I have a couple of game ideas that I want to start working on (and I think they would be more successful too).

How many levels have you guys published for your games and was it successful / did number of levels even matter?

Would it make sense to release and paid and lite version or should I go free with an IAP?

Thanks for your advice
Sand

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