Hi,
What is the best method to spawn 100 objects in randomly x,y positions in a game scene of 50,000 x 50,000 ( width ), ( height ). I currently have a spawner that is set to spawn 100 objects, but it's not spawning them, please see below:
Every 0.2 Seconds Run to Completetion ( Checked )
Change Attribute : game.bubblekidsrandom To random (1,2 )
When All Attritube: game.bubblekidsrandomcounter < 100
Change Attritube: game.bubblekidsrandomcounter To game.bubblekidsrandomcounter + 1
When All Attribute: game.bubblekidsrandom = 1
Spawn Actor: bubblekid1 Layer: in front of actor
Direction 0 Relative to Scene
Position random (82, 49889 ) random ( 75,49907 ) Relative to Scene
When All Attribute: game.bubblekidsrandom = 2
Spawn Actor: bubblekid2 Layer: in front of actor
Direction 0 Relative to Scene
Position random (82, 49889 ) random ( 75,49907 ) Relative to Scene
Is there a limit of spawning depending on screen size? Any help would be greatly appreciated it....Thanks and God Bless...
Sincerely,
Sunday