Hello -
I haven't quite figured out something relatively simple.
- I have two actors: an enemy in the center of the screen, and the player actor.
- I have the enemy track the player's position (using PlayerX, PlayerY, and Rotate To).
- When the enemy faces the player, I want to shoot a bullet. What is the proper syntax for the condition? When Enemy Rotation = ________, Spawn Actor Enemy Bullet.
Is it Enemy Rotation? Is it something different? What goes in the blank space above (#3)?
Thanks, regards.