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Having a problem with the "pause game" attribute VERY WEIRD!

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I am having a problem with the "pause game" attribute. I have it set up like this...
actor- pause button
rule -when "touch" is pressed
do -pause game display "pause scene"
but when I preview it, I have noticed that if I have 3 or more actors, the pause scene will flash for about .5 seconds and disappear, but if I have 2 or less actors in my "pause scene", everything works perfectly. Can anyone help me? could it be a glitch in the new version for windows?


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