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Universal Builds - Question

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Hi guys, I still dont fully understand universal builds, so are these statements true ?
1. All rules concerning X and Y positions must be written in relation to scene size / camera size
2. I have to manually configure camera position and origin for each device ( iPad , iPhone 5 and 6, what about the earlier iPhones?)
3. I only need ONE project that can be published to all platforms

p.s. Why is there an IAP behaviour in my GS even though im not Pro, I thought it was a Pro feature??

THanks in advance!


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