My scenes are larger than the camera so when my main actor(Playable) moves around, the camera follows him. How can I make my HUD follow above him but stay within the camera and not go out of screen when I go too high or too low on the map.
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My scenes are larger than the camera so when my main actor(Playable) moves around, the camera follows him. How can I make my HUD follow above him but stay within the camera and not go out of screen when I go too high or too low on the map.